Promo Video for Garden Match: Seasons

I made a mobile game! This is the video for it! 0:00 /0:24 1× And just because it's interesting, this is the storyboard I created for the video before I put it together in Adobe After Effects:…

Automating Light Switches with Node.js

I was originally planning on creating a roguelike for my fun Christmas project, but I decided to create an app to control the lights in my house instead. Home Automation, it’s the future! http://nicolahibbert.com/wp-content/uploads/node-js-home-automation.mp4 The app can turn lights on and off, dim…

News Sentiment Analysis with Node.js

In my previous article, I showed you how to analyse the sentiment of tweets using Node.js. This time, we're going to shift our focus to news media - specifically, the Reuters news feed. Why? Because analyzing news sentiment can give us fascinating insights into media bias, trends,…

Terminal Keyboard Shortcuts

Learning the keyboard shortcuts for your development tools is essential if you want to be a productive developer. These are a few of my favourites for the Mac OS Terminal. Navigation Have you ever made a single character typo in a complex command, then had to hold the left arrow…

Twitter Sentiment Analysis with Node.js

Hey folks! This tutorial will demonstrate how to use Node.js – together with Twit (a Twitter API client) and Sentiment (a sentiment analysis library) – to conduct sentiment analysis on the Twitter zeitgeist. Why? Because it’s interesting! Twitter – despite it’s slow descent into a toxic cesspit – is how you…

AccordionPro WP: A Horizontal Accordion Plugin for WordPress

You asked for it, I made it - you can now get AccordionPro JS as a WordPress plugin! Get it from GitHub - GitHub - nikki/AccordionPro-WP: A (formerly premium) responsive accordion plugin for WordPress.A (formerly premium) responsive accordion plugin for WordPress. - GitHub - nikki/AccordionPro-WP: A (formerly…

Vector2(Success);

I set out on a mission to learn Unity perhaps a couple of years ago now. I ported Balloonz to Unity (using UnityScript), and wrote a shallow port of Jake Gordon’s Finite State Machine. It was a brief flirtation, cut short by the fact that I hated UnityScript with…